Category: Design Principles
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The tangled web of image copyright
When I started designing websites I was 14, so I didn’t pay much attention to image copyright. I found the images I wanted from one of the hundreds of Free Clipart sites that were out there, and considered it a day. I realized recently that I still didn’t know much about actual copyright law, so…
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Mock-up tools for user interface design
We’re celebrating World Usability Day (IEEE – November 8th) all this week at work, so I’ve got usability on my mind. It got me thinking about how I go about generating mock-ups for websites and user interfaces. Here are a few options and my opinions of them. Balsalmiq Mockups is an excellent tool for designing…
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One set of hands behind it all

One of the things that makes a design look good is if it looks like it was created by one set of hands. This kind of cohesion is hard to get right, but it’s easy to see when it’s wrong. I do a lot of presentation design and it’s that problem you see where someone…
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Designer = Master or Jack?
In reading slide:ology by Nancy Duarte, a book all about presentation design, I begin to wonder whether a great designer is a master in one area or a jack of all trades. There are general design principles that everyone must know and use regardless of their medium (composition, color, content, flow), but what about the…
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Lessons from Pragmatic Programmer
I’m about half-way through the book right now. I’m skimming through some of the more technical sections since I don’t know the programming languages they are using for their examples. (I really only know HTML/CSS with any level of mastery.) Still, I’ve found that some of the more general concepts can easily apply to design.…